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Work
Helping Level Artists
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Recreation of level from the original game, following and proposing new art design for the levels.
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Collaborating with the art team to devolop the tools and world assets.
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Ensuring comfort and intuitive navigation for players
Level Design
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Creating in Unreal Engine, new tech and design, allowing team to experiment on first prototype.
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Proposing and elaborating layouts in tight collaboration with the team, following the Lore and Story of the game.
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Keeping in touch with the writer and Director to have accurate proposition
Scripting
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Created dynamic sequence in the game to enhance player immersion
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Planning a small storyboard of the steps the would change layout.

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